Amplitude Studios’ Dungeon of the Endless released yesterday

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I am very glad to announce that our second video game Dungeon of the Endless is now available on Steam.

Dungeon of the Endless is a retro-styled game, mixing 2D pixel art with 3D graphics. Romain de Waubert, co-founder of Amplitude Studios with Mathieu Girard, revealed a while ago the story behind the game: “That game was never planned, it was just a love story between a concept and a bunch of drunk designers. […] After spending secretly the whole week-end on it , we already had a game design overview and a prototype when we were back on Monday. We presented that to [the CEO] AmpliMath who loved it right away, and although it was not planned at all, he agreed to hire some very talented guys to help us do it. Never in my life have I had the chance to have a game in full production in such short notice after the original idea.”

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About the Game
Dungeon of the Endless is a Rogue-Like Dungeon-Defense game, in which the player and his team of heroes must protect the generator of their crashed ship while exploring an ever-expanding dungeon, all while facing waves of monsters and special events as they try to find their way out… so what could go wrong… open the door!

Background story
A few hundred condemned criminals were being shipped to the Auriga system on board the prison hulk “Success”. While this was presented as a chance to earn back their place in society by working hard for the common good, they understood that in fact they would be slave labour, sent to colonize an unexplored planet. All they knew about Auriga Prime was what the probes told them: it had water, temperate zones, plant life, and plenty of metals in the crust.

In fact, the planet Auriga once hosted a major settlement of the galaxy-travelling ancestors known as the Endless. In addition, the planet was still orbited by a functioning (and well cloaked) defensive system, which sprang eagerly to life upon the arrival of the Success. Within a few minutes, the ship was nothing but a few large chunks of metal falling toward the planet.

Every set of holding cells also functioned as an escape pod, so the ship let itself disintegrate and the surviving prisoners fell bruised but (temporarily) alive and (momentarily) safe to the planet below. Safe, that is, until they realized that they had crashed through some sort of facility of the Endless, down to a sub-basement so deep and ancient it might as well be called a dungeon…

Great preview of the game on Gamekult (in French)

www.amplitude-studios.com

About the game

Dungeon of the Endless on Facebook

Amplitude Studios - Create the best strategy games!

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